'There’s been a few hardcore wargames, like War in the Pacific and War in The West and so on, but they focus on specific theaters. 'There’s no other game, on the grand strategy level like this, that’s been done,' Andersson said. Now, 18 years later, he's helping put the finishing touches on one of the most ambitious WWII strategy games ever made. You want to stay?'' He was half-way through the game, planning for Britain's air assault and amphibious landings at Normandy, when that same producer turned to him and told him he'd gotten the job. We're going to play some Axis & Allies here in the office. 'The producer at the time said, 'Okay, well the interview is finished. It's no surprise then that back in 1998, when he was applying for a job with the company that would eventually become Paradox Interactive, his final interview actually concluded with a board game. It's what led him along the path to become a game designer.
Andersson has always had a head for strategy games.